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Essential Mathematics for Games and Interactive Applications, Second Edition:

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Essential Mathematics for Games and Interactive Applications, Second Edition: A Programmer's Guide
 


James M. Van Verth, Lars M. Bishop, "Essential Mathematics for Games and Interactive Applications, Second Edition: A Programmer's Guide"
Morgan Kaufmann | ISBN: 0123742978 | May 16, 2008 | 704 pages | PDF | 3.2MB

Even though I've worked with these systems for years,this book showed me new ways of looking at several topics that make them easier to remember and use. For someone new to 3D programming, it is extremely useful - it gives them a solid background in pretty much every area they need to understand.
 
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